Forum Topics PLY PLY Financials

Pinned straw:

Added 3 months ago

Playside released their financials this morning. Some impressive numbers showing the growing opportunity. How did the market respond? Dropped down to 55-55.5c in the first 30min before rebounding.

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mushroompanda
Added 3 months ago

I'm a complete tourist on this one. What stood out to me was 2H revenue was much lower than 1H. $28.4m vs $36.2m.

So I asked a revenue recognition question about their original IP - specifically Dumb Ways on Netflix and Dumb Ways VR on Meta.

The answer was on Netflix, the games are free so Playside gets an upfront license payment and payments as they deliver on milestones - no revenue on consumption. So no more revenue as of now. On Meta, it's the same but there is back-end payments. I assume these payments would likely be very low since the paying Meta VR TAM would be small.

I understand that these titles are Playside's IP, but it's very different to the other original IP titles that they have full control over. It feels very much like "work for hire", to help Netflix and Meta build out their platforms.

It's still a very lumpy business at present, which requires continuously churning out of work.

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UlladullaDave
Added 3 months ago

Agree it's very lumpy @mushroompanda. It's really one of those businesses where there's little to be gleaned from looking in the rear view mirror.

I think they probably need to better delineate that original IP revenue because a lot of it is just their IP that they license to someone else – which obviously has a different revenue profile/implications, and, at least to me, is optically far less granular than how they portray their OIP work.

There was this slide a few months ago in the Shaw conference that explains the various ways they earn. The results themselves were OK, but I can see why the shares sold off.

https://announcements.asx.com.au/asxpdf/20240429/pdf/062yg3kw2txns1.pdf

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Wini
Added 3 months ago

Also a bit of a tourist for PLY directly, but an avid gamer and I'm familiar with some international mobile games developers from a prior life.

I wish PLY would give a more granular breakdown of revenue by title/IP. There is a massive power law with mobile gaming and it can be very difficult to know which titles will take off and be a massive hit. While there is some expertise in building a game with the right mechanics to encourage addictiveness and use of targeted sales/marketing at the right time/place to generate a download, in many ways developers are buying lottery tickets and hope one of them goes off.

In 2023 PLY clearly did well with Dumb Ways to Die, but I think the market is looking forward and potentially seeing a high margin revenue hole. Last year management gave guidance at the FY23 results, so maybe the lack of it this year is exacerbating that concern?

As a gamer though I hope they can successfully migrate to console/PC and leave the swamp that is mobile gaming behind.

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Rocket6
Added 3 months ago

@neke86_ that's a strange take. I would suggest you are wrong on multiple fronts but that's what makes a market!

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Silky84
Added 3 months ago

The presentation from today outlines the PC/console titles that are currently in production and some of which are due to be released in 2024! they are absolutely going to dip into that well and are well advanced. The planning for that has been in the pipeline for more than 2 years. revenue is lumpy in this industry by nature, but overall trending in the correct direction

disc- held on RL and topped up on todays fall

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